15 November 2015

A Map of Venthir and Tzallrach

Here's the web-version of the finished Venthir and Tzallrach map I was working on. In the end I Settled on a different style for the mountains that what I had been thinking of. I'm happy with these though would still like to try and perfect the hatchure style as that's what I want to use on my atlas.

This coloured contour style is probably a tad too modern for the world (especially the date depicted on the map) though I like it. You might notice the lack of proper contour colours (no greens for instance). I'm not sure I want to add those as they might make it look too modern.

Please let me know what you think!


A Map of Venthir and Tzallrach


EDIT: I noticed there were some fragments around some of the mountain text so removed it and added a n elevation key to the cartouche to give an idea of the heights. I also want to add spot heights to the peak icons (white triangles) to show how high that point is, though that can wait!

More details on Venthir can be found here.

#Elyden #fantasycartography, #worldbuilding

11 November 2015

the Bounty Hunter

I'm trying my hand at some flash fiction (short stories under 1,000 words long or thereabouts). here's my first try. please let me know what you think 😃




THE BOUNTY HUNTER
N. S. Mangion

The body weighed a ton..
      He’d been carrying it since the observatory. That was what, ten miles ago? He had at least as much left to go, probably more.
      “The hell am I going to manage this?” thought Kerrn to himself. He’d passed scav lairs on the way to the observatory. He was travelling slower now than before, his chances of outrunning them lessened. He’d have to take the long way around.
      “That’ll add a few more miles,” he said, rolling his eyes.
      The body was beginning to slump. He stopped, adjusted it’s weight on his shoulder. 

      The sack was getting sticky. He’d drained the body of as much blood as possible before leaving the ruined dome, but it was beginning to seep into the sack.
      Kerrn distracted himself with thought of the bounty that was awaiting him back home.
      It worked, for a while.
      He crossed dunes of dust and rust, even stopped a few times to admire the view, for what it was worth. It was a grey world he lived in, under grey skies giving the appearance of lifelessness. But he’d explored the wastes enough times to know that the surface was not always true. There was life out there, hiding in valleys and dead trees.
      He just had to be careful to avoid it.
      The wind was picking up, bringing the mounds of dust and rust to life about him.
      Kerrn stopped by an outcrop of dark igneous rocks and took shelter, fastening his duster against the wind. He rested for a while and when he broke his reverie he noticed his hand was on the sack containing the body. He regarded it for a moment, found himself thinking of the outlaw interred within.
      He shook his head, spat in the dust and carried on.
      He took the long way back, eschewing the trade road west for the roughlands that surrounded Fulcar’s Needle, a pillar of glass-like stone that dominated the region. It was his beacon, drawing him steadily west.
      Home.
      He saw it long before he reached it, straddling the coast of the Sekhan like a black bead caught between oil and water. The only settlement for miles around; it was his world. Inconsequential next to the capital, it meant nothing in the grand scheme of things, but it was all he cared about. He smiled for the first time in weeks and began the final leg of his return.
      Kerrn’s foresight paid off. He managed the road home without encounter.
      He found the east road and followed it to the settlement, taking a detour north that took him to the temple of the Machine Ascendant, and behind it the dross manufactory belching smoke. Around it stood row upon row of stone shelves in which were secreted tin simulacra of the dead.
      He entered the vestibule and caught the attention of a disciple who took the papers proffered and nodded, withdrawing into the gloom of the temple.
      Kerrn waited, looked around. His work brought him there often enough, though it had been years since he’d last been to mass. He doubted he’d be attending any time soon.
      A priest emerged from the shadows and walked slowly towards the bounty hunter pushing a gurney. “Another evildoer dispatched,” he sneered.
      Kerrn grunted and heaved the sack onto the gurney. “Just doing my job, Soth. Want me to tell you what he was wanted for?”
      The holy man waved the request away and took the gurney into his hands, ready to take back to the processors. “I need a name, for the records.”
      Kerrn shoved him a handful of papers, crumpled form the road.
      Soth took the papers, gave them a quick look. His eyebrows lifted for a moment and he looked at Kerrn.
      The bounty hunter looked at him, expectantly.
      “This is your brother.”
      “The law does not recognise blood, holy man. You of all men should know that.”


***


Fulcar’s Needle: igneous formation in W Almagest, 20-miles N-E of the city of Almagest, The needle has a glass-like sheen, not unlike polished obsidian, and rises for close to 100-feet, making it an important navigational landmark.

Writing Prompts

I've started writing some flash fiction lately which satisfies the writing urge while leaving me enough time left-over in which i can work on maps and worldbuilding (i should have some flash fiction posted soon), and was thinking of writing prompts.

I don't know how many of you are familiar with Magic: the Gathering. It's a collectible card game where the player takes the role of a 'Planeswalker', who duels another player, casting spells (in the form of cards), with the goal of killing him. I love the art and lore and the mechanics. I don't love the cost and addictive nature, but enough about that.

Ajani Goldmane - one of my favourite characters and gorgeous  art by Chris Rahn

It's the largest such game on the market, with thousands of cards in its database, covering a variety of settings and subjects (biomechanical horrors, greek-style fantasy, gothic fantasy, calssical fantasy, etc.). There is a function on the MTG site where you can randomly generate cards from their online database (known as gatherer). It's on the bottom right of the linked page.

Wrath of God - by the inimitable Kev Walker

I decided to click on the random generator three times to see what comes up. Here's the results:


Wrath of God - a sorcery that clears the board of all cards. A very powerful and evocative effect, as depicted in the art.
Island - one of the five staple land cards in the game (the others being Plains, Swamps, Mountains and Forests)
Frightcrawler - a horror creature.


Frightcrawler - Matt Cavotta

Just generating those 3 cards has sparked a few ideas that i can put together to form the basis of a short story. Of course, I'll be careful not to include anything that infringes on MTG's IP, though I have enough original creations in my world that I can substitute at leisure.

I suggest you all give it a try and see what you come up with You don't have to know the game to try it out,though knowing the lore and rules does help. Let me know what you come up with!

Island from the Innistrad expansion (a gothic horror themed set)


#MTG #magicthegathering #writing #writingprompts,

10 November 2015

Why do I write?

Quite a profound question to start off the week, don’t you think? It’s one that I don’t talk about much here, since the cartography always seems to take precedence over everything else. I also think this is something that I have avoided talking about because the truth might not be what people are expecting to see, or, more likely, what I expect people are expecting to hear, if that makes any sense.

We’ve been brought up to think that writers have some form of compulsion to write, that they were born that way, with words struggling to escape their thoughts and that the only way to release those words is by writing.

I suppose that’s true for most writers but I don’t think that’s me. Though I often find myself edging to write when I’m not, I don’t think that it’s a compulsion or something that I can’t live without.

I think I’m a lazy person by nature, and I hate that. I’ve tried setting up routines where I can force myself into doing a set amount of writing every day, though I have never managed anything that maintains a semblance of regularity. The closest is writing during NaNoWriMo (and no I’m not taking part this year) when I really plan ahead and psych myself up.

I became complacent when I was single, writing when I wanted to, often devoting entire days and weekends to writing. Now I’m no longer single and living with my partner things become more difficult. Working shifts and odd hours makes things even worse. I get to write on mornings when I’m working late or days off when my partner is working, though I find it very difficult to work in the evenings, which is my preferred time, due to wanting to spend time with my family. This has really taken a toll on my hobbies.  

Ok, so that answers why I don’t write, but not why I write.

I think, after perusing my posts here and elsewhere, it’s pretty clear that my focus is mostly on mapmaking, and I don’t mind that, really. I enjoy drawing the maps, though I need to work on my productivity (I tend to waste a lot of time doing things in steps that could all be one in one big step at the end, thus wasting lots of time) I spent quite a bit of money on a Photoshop course which got me an ACE degree, which helped with my cartography.



Though even the cartography is ultimately an ends to a mean.

I am creating a world, and that world needs maps, mostly for my own sense of completeness than anything else. One of the reasons my maps take ages to make, compared with other people, is I want to make sure that everything is correct – if I add a city, I want to make sure its correctly catalogued in the ubiquitous Encyclopaedia Elyden so that I can reference it quickly in the future if need be. Sometimes I’ll need to edit old entries to match the new ones or update regional histories to match changes made to borders or territories. I also have quite a few large ‘work maps’ that I use for my writing that need to be updated whenever I add a new place or feature, so I end up spending time updating those. There’s a lot more stuff that goes on behind the scenes than you might thing at first.

So, I write as an extension of my worldbuilding. I’ve created this world, am constantly expanding it, might as well do something with it, right?

Is that reason enough to write? Am I a ‘real’ writer? Does the fact that I’m not published make a difference? What if I ever was published, would that class me as a real writer even though I’ll always consider myself a worldbuilder first?


08 November 2015

Readability

I'm polishing one of my old stories and am struggling with readability, purple prose and difficult words. In my research i came across this helpful site called www.hemingwayapp.com.

You just copy/paste text into it and it tells you which sentences are difficult to read or adverbs that could be changed or removed.



I found this quite helpful to help pinpoint certain passages that might need some work

05 November 2015

Venthir and Tzallrach

I've been carrying on with the map of Venthir and Tzallrach, adding more labels (almost done!) and now some paths (trade routes and pilgrimage trails etc., including sea routes). The basics of the map are now close to done, with only the mountains and other features left to do now. I say that as though in afterthought but the mountains are really what will make or break this map. I'm still struggling to find a style I'm happy with. Though I haven't posted many updates that doesn't mean I haven't been working on them and I've discarded a lot of designs in the process. I'm getting closer but still not quite there yet. Hopefully it won't be too long now.


#Elyden, #Venthir, #Tzallrach, #Fantasycartography, #Worldbuilding

02 November 2015

AGYNUR of NEKODA


I've always been interested in heraldry and have tried working it into my work on Elyden where I can. Readers might remember a recent map of the Haréshk, which includes many shields, representative of the varies fiefs of the region.

I had some time on my hands today and made a little Bio for a historical character. If this proves to be popular I might make this into a series. Hope you like this! Let me know if you do as I'm interested in making more of these, if they go down well. Thanks
!