Inner Sea topography - take 2 |
I still feel as though there's room for more work - polishing off certain parts of the sections as well as altering the edges to make them more realistic. In general I wasn't to continue making the maps shallower until I only need to add 1 or 2 more level of steepness (level 6 / 7) as I don't want this region to be too high in a global sense. The highest peak in the world is something around 10,000 meters (as a contrast Everest is 8,848 meters), I'd like 10,000 meters to be the 12th height level on the maps.
Speaking about height maps I'm still working on the scale for them but will likely settle on something similar to this (though it's far from final):
12 - 10,000 meters
11 - 8,000 meters
10 - 6,000 meters
9 - 4,000 meters
8 - 3,000 meters
7 - 2,000 meters
6 - 1,500 meters
5 - 1,000 meters
4 - 750 meters
3 - 500 meters
2 - 250 meters
1 - 100 meters
I'm now looking to a final map that's hopefully a stylistic cross between this and this (colour of the former and the clarity of the latter), and though my hopes of finishing the map in December have been thwarted I hope to not take too long on it. though I am keeping in mind that the topography above will be useful for quite a few maps, which will save time there (hopefully!) As I work on the topography I notice that some roads and other routes currently pass through very rough and steep terrain - those will need to be revised.
As I said at the onset - this was a 'proof of concept' map showing me what can and cant be done and I've learnt a lot about the order in which things need to be done, so work on the 2nd map (Pelasgos - half of which is already done thanks to the orientation of the Korachan map) will hopefully be completed a lot quicker. I'm tentatively hoping for at least an average of 1 map per month...
We'll see :)
#topography #elyden #fantasycartography
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